Epic has just announced their next-gen Unreal Engine 5, with a real-time gameplay demo running on the PlayStation 5, announcing at the end of it that UE5 will be in developers hands in the year 2021.
Numerous teams and technologies have come together to enable this leap in quality. To build large scenes with Nanite geometry technology, the team made heavy use of the Quixel Megascans library, which provides film-quality objects up to hundreds of millions of polygons. To support vastly larger and more detailed scenes than previous generations, PlayStation 5 provides a dramatic increase in storage bandwidth.
For more information about the announcement, visit the post about it on their website.