Category: Interviews
Here’s where we interview different game developers about their game and/or their studio.
Interview With Moon Men Games, Developers Behind Worlds Of The Future
We’ve been following the development of Worlds Of The Future for quite some time, and while…
Antegods: What is Stonepunk?
Codeglue studios has been known for the creation of several popular games like Rocket Riot,…
Interview With Out Of Bounds, Developers Behind Hover Cabby
Note: This interview is from an old website under a different name. Out Of Bounds’…
Arrow Heads: Why Birds with Bows and Arrows?
We always like fun creative designs and Odd Bird Studio is definitely a team that can…
Redout, AER, Arms of Telos: Why Low-Poly?
We’ve seeing somewhat of a rise throughout the past few years, and still going strong,…
Groundfall, Voxel Quest, The Kindred: Why Voxels?
Voxel-based games are a rising design where developers are liking more and more to work…
Arms of Telos: Why Spiders?
While looking at some Arms of Telos footage we had a question that we’ve thrown…
Interview With Pine Fire Studios, Developers Behind Keiru
Note: This interview is from an old website under a different name. We managed to…