Due Process, a tactical first person shooter, developed by Giant Enemy Crab, where you and your team go up against another team of players in an online match. One side is on the offense, while the other is on the defence. Team-work, planning and communication is crucial to win.
Maps are procedurally generated, then expertly curated by the development team for maximum fun – resulting in a novel situation within each match, whether the outcome is victory or defeat. Due Process balances the playing field by making it more about outsmarting your opponent than memorizing a map, eliminating the inherent unfairness of “map knowledge.”
Sign up for the game’s alpha tests on the game’s website.